Topics

General topic: Design for smart product, process and organisation

The goal is to share and compare scientific and industrial points of view and highlight the link between process and organizations within smart enterprises. Topics will focus on scientific approaches, technical issues for methods and tools with respect to new social environmental economical impacts and human awareness in the modern organizations.

Contributions on advanced approaches for user-centered design, multi-materials, products and multi-process will be welcome. The conference will also challenge the definition of new software tools and information environments to take into account more complexity and better integration of life cycle issues. The main sub-topics are as follows:

1. Design and production information modelling and management

  • Management of life-cycle information and information flow
  • Design knowledge supply chain
  • Complexity due to size, multi-disciplinarity, variation, stakeholders, supply chain
  • Uncertainty management
  • Design rationale, requirement and change management
  • Ontological representation of design and production information
  • Knowledge sharing and communication
  • Data representation and management for IoT (Internet of Things)
  • Digital factory
  • AR, VR and haptics for design
  • Application of big data in design
  • Design information security

2. Design theory

  • Design theory and development processes
  • Theories for conceptual design and their application

3. Design methodology, methods and tools

  • Managing complexity – size, requirements, constraints, variants, multi-disciplinary, many stake holders
  • Product and Production System Architecture
  • Modularization
  • Model-based systems engineering
  • Design process management and organization
  • Collaborative and distributed product development
  • Simulation driven design
  • Virtual Engineering and Manufacturing
  • Bio-inspired design
  • Artificial Intelligence and design
  • Optimization in design
  • Tolerancing

4. Design for X

  • Design for additive and hybrid manufacturing
  • Design for mass-customization and personalization
  • Design for life cycle and circular economies
  • Design for sustainability
  • Design for de- and re-manufacturing
  • Design for manufacturing and assembly
  • Design for robustness, quality assurance and metrology
  • Design for user-friendliness
  • Design for human-robot collaboration

5. Design to X

  • Smart products
  • Design of PSS
  • Systems Design
  • Design of factory and manufacturing systems
  • Design of mechatronic and cyber physical systems

6. Creativity and emotion in design

  • Methods for disruptive innovation
  • Human interaction in design, visualization, haptics etc.
  • Creative design methods (TRIZ, Bio-inspired design)
  • Industrial design for customer feelings and emotions

7. Design education

  • Design education and learning
  • Design theory and methodology for design education
  • Industry and academia cooperation in design research and education
  • Gamification and model based learning

8. Case studies and industrial experiences

9.  Emerging issues

Published on April 21, 2017 Updated on August 23, 2017